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===== Sprite Coordinates ===== In BASIC all sprites are centered on the coordinate specified, this might produce some counterintuitive effects when using different size sprites, for example if you want to align the sprite edge with the top left side of the screen you would need different values depending on the sprite size <code>SPRITE 0 IMAGE 1 TO 4,4: REM "8x8 Sprite"</code></BR> <code>SPRITE 1 IMAGE 1 TO 8,8: REM "16x16 Sprite"</code></BR> <code>SPRITE 2 IMAGE 2 TO 12,12: REM "24x24 Sprite"</code></BR> <code>SPRITE 3 IMAGE 3 TO 16,16: REM "32x32 Sprite"</code></BR> Also, please note that you need to use the command <code>SPRITE X IMAGE Y</code> before setting the sprite coordinates or else BASIC will not know what size is the sprite, and will misalign it, for example the following code although it seems correct will misalign the sprite: <code>SPRITE 1 TO 8,8</code></BR> <code>SPRITE 1 IMAGE 1: REM "USe a 16x16 Sprite"</code></BR>
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