Tools & Scripts: Difference between revisions
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(Added two links to Aseprite LUA scripts.) |
(added an entry to f256_sprite_cutter) |
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| style="white-space:nowrap;" |Aseprite can be used to create sprites animation or Tiles Sets. | | style="white-space:nowrap;" |Aseprite can be used to create sprites animation or Tiles Sets. | ||
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|f256_sprite_cutter | |||
|https://gist.github.com/digarok/57b096236a7fb1c76efef6cbb9f73a83 | |||
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|Sprite cutter that cuts a PNG according to line-by-line instructions in a text file. Requires python and the PIL library, install with: | |||
python -m pip install --upgrade pip | |||
python -m pip install --upgrade Pillow | |||
Run with: | |||
python f256_sprite_cutter.py myimage.png mylist.txt sprites.s | |||
where mylist.txt contains a series of lines containing x, y offset, width, name, where it's assumed the width is the same as the height since it's for square sprites supported for the F256xx, such as 8,16, or 32. | |||
The output (named sprites.s in this above example) is a series of hex instructions with a list of hex values of a color picked from the CLUT. | |||
In order to make it compatible with 64tass, I search replaced hex->byte and replaced every value I could find by swapping in a $ in front (ie 00 -> $00 and 01 -> $01, etc.) | |||
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Revision as of 12:09, 9 April 2024
F256 Machines Game Development Tools
Sprite Creation Tools & Scripts
Tool | Link | --- | Notes |
---|---|---|---|
Aseprite | https://www.aseprite.org/ | Aseprite can be used to create sprites animation or Tiles Sets. | |
f256_sprite_cutter | https://gist.github.com/digarok/57b096236a7fb1c76efef6cbb9f73a83 | Sprite cutter that cuts a PNG according to line-by-line instructions in a text file. Requires python and the PIL library, install with:
python -m pip install --upgrade pip python -m pip install --upgrade Pillow Run with: python f256_sprite_cutter.py myimage.png mylist.txt sprites.s where mylist.txt contains a series of lines containing x, y offset, width, name, where it's assumed the width is the same as the height since it's for square sprites supported for the F256xx, such as 8,16, or 32. The output (named sprites.s in this above example) is a series of hex instructions with a list of hex values of a color picked from the CLUT. In order to make it compatible with 64tass, I search replaced hex->byte and replaced every value I could find by swapping in a $ in front (ie 00 -> $00 and 01 -> $01, etc.) |
Scripts
Tile Creation Tools & Scripts
If you use Aseprite, you can convert your tile drawings to tilesets and tilemaps using the following scripts: