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- 17:15, 9 April 2024 Export Aseprite Sprites (hist | edit) [2,780 bytes] Mcassera (talk | contribs) (The Aseprite export script.) Tag: Visual edit
- 06:16, 4 April 2024 Firmware (hist | edit) [1,199 bytes] 217.84.7.147 (talk) (Created page) Tag: Visual edit
- 08:20, 15 March 2024 Tips on general principles (hist | edit) [1 byte] 1BitFeverDreams (talk | contribs) (Created page with ".")
- 05:45, 11 February 2024 Optional Upgrades (hist | edit) [2,387 bytes] 1BitFeverDreams (talk | contribs) (Created page with "== F256 Optional Upgrades == === Opening the F256K case === To open the top half of the case, you will need a torx security size 8 screwdriver bit. To further disassemble the main board and take it out of the bottom half of the case, you will also need a Phillips size 1 bit and a torx security size 10 bit. You can check out the whole tear down operation in this video: <youtube>NXktQHyba84</youtube> === CR2032 coin cell battery for Real Time Clock === (F256K: requi...") Tag: Visual edit: Switched
- 15:40, 31 January 2024 Export Aseprite Tileset (hist | edit) [2,489 bytes] Grenouye (talk | contribs) (New page.) Tag: Visual edit
- 15:37, 31 January 2024 Export Aseprite Tilemap (hist | edit) [2,326 bytes] Grenouye (talk | contribs) (New Page) Tag: Visual edit
- 15:24, 31 January 2024 Use the SNES/NES controller in Assembly (hist | edit) [5,117 bytes] Grenouye (talk | contribs) (Copied the code from Discord) Tag: Visual edit
- 17:15, 20 January 2024 Tools & Scripts (hist | edit) [3,320 bytes] Foenix (talk | contribs) (Page creation to assemble the tools & scripts to create Sprite and Tilemaps)
- 13:47, 14 January 2024 SuperBASIC Memory Map (hist | edit) [3,056 bytes] 97.113.38.170 (talk) (Memory map, moved from Getting Started.)
- 13:46, 14 January 2024 SuperBASIC (hist | edit) [4,569 bytes] 97.113.38.170 (talk) (Initial stand-alone SB page.)